> For the complete documentation index, see [llms.txt](https://whitepaper.playalloy.com/alloy-lite-paper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.playalloy.com/alloy-lite-paper/problems-in-modern-gaming/lack-of-ownership.md).

# Lack of Ownership

Players have no true ownership over games and purchased Assets (e.g. loot and DLC content). For example, while a player can purchase a loot box in *Overwatch* and acquire a new avatar skin, emote, audio cue or player icon, those things can never be sold, traded or even gifted away. The purchases become sunk costs the minute a player shifts focus to a new game or when the games they love [have expired](https://www.youtube.com/watch?v=TotVByCI-YE).
